ownership
Ownership defines which part of a program controls a value’s lifetime.
Use this when A Rust change encounters ownership or lifetime errors.
without the term
“Rust keeps saying 'borrowed value does not live long enough' and 'cannot move out of'. Can you fix it without just cloning everything or using unsafe?”
with the term · How do you ask a model for ownership?
Resolve this ownership error by making the intended lifetime explicit. Prefer borrowing where appropriate and verify behavior without adding unnecessary clones or unsafe code.
What is ownership?
In Rust, each value has one owner that frees it when it goes out of scope. Other code borrows it with references, and the compiler checks that no borrow outlives the owner.
Why does ownership matter when vibe coding?
Cloning or shared ownership can conceal the intended lifecycle and add cost.
How do you do ownership?
Identify who should own the value and how long each borrower needs access.
What goes wrong with ownership?
Using shared ownership to avoid deciding which component actually owns the resource.